Raghunath Daphale2
MCOC Act 6 Chapter 4 Guide-Easy Path | Nodes | Counter Champ | Gameplay Video
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Act 6.4 Restrictions:5 Star and 6 Star Champions Only.
π©Act 6.4.1 Easy Path-
πAct 6.4.1 Global Node:[Path A - Biohazard, Tunnel Vision & Nano-Plague]
- Thor
- Spider-Man (Stealth Suit)
- Rocket Racoon
- Vulture
- Juggernaut
- Hulk (OG)
- Mysterio
- Green Goblin β MiniBoss
- Ice Man β Boss
πBoss βIce Man Active Nodes:
- Protection Shielding - 2: If the Defender would lose more than 4% health from a single source, that damage is capped and Protection shield shuts down for 8 seconds.
- Enhanced Energy Attack - Energy Attacks inflict 40% more damage.
- Matador: The Attacker gains 1 Bar of Power every time the Defender Activates a Special Attack. This is the only way the Attacker can gain Power in this fight.
- Stun Immunity
- Heal Block Debuff
π₯Best Counters For Act 6.4.1 Ice Man Boss: Ghost,Colossus, Warlock, Human Torch, Emma Frost, Sabretooth, Corvus Glaive, Annihilus, Mephisto, Silver Surfer.
π₯ MCOC Act 6.4.1 Map By Cat Murdock -
πVideo Guide-
β‘Act 6.4.1 Easy Path By MCOC NOOB -
π©Act 6.4.2 Easy Path-
πAct 6.4.2 Global Node:[Path A - Long Dist.RS, Godslayer & Agg. Precision]
- Domino
- Angela
- Black Panther (Classic)
- Blade
- Crossbones
- Gambit
- Drax
- Rogue β MiniBoss
- Thor Ragnarok β Boss
πBoss βThor Ragnarok Active Nodes:
- Combo Shield: The Combo Meter is not reset after being struck by an attack.
- Aspect of Death: As this Defender activates a Special Attack, their successful hits become lethal for 4 seconds plus 1 additional second(s) for each knocked out member of the Attacker's team.
- Prove Yourself: The Defender is Indestructible as long as the Attacker's Combo is below 15.
- All Special Attacks r Unblockable.
π₯Best Counters For Act 6.4.2Thor RagnarokBoss: Aegon, Magik,Stark Spidey, Namor, Doctor Doom, Doctor Voodoo, Vision(OG).
π₯MCOC Act 6.4.2 Map By Cat Murdock-
πVideo Guide-
β‘Act 6.4.2 Easy Path By MCOC NOOB -
π©Act 6.4.3 Easy Path-
πAct 6.4.3 Global Node:True Strike, Aggression: Cruelty
- Blade
- Void
- Venompool
- Black Widow (Classic)
- King Groot
- Electra
- Drax
- Thor
- Annihilus β MiniBoss
- Darkhawk β Boss
πBoss βDarkhawk Active Nodes:
- Raptor Upgrades: Upgrade to Darkhawk's Raptor Armor Enable him to start the fight in Null Mode. Additionally, while in Null Mode, Darkhawk's Light and Medium Attacks are Unblockable.
- Force of Will: The Defender is Immune to Ability Accuracy Modification.
- Hurt Locker: By using same special attack two times in a row can cause the attacker to lose 50% health, to avoid this use heavy immediately with in 5 seconds.
- Power Efficiency: The Defender's Special Attacks cost 50% less Power.
- Lionheart: Whenever the Defender healing abilities would be reduced or reversed by a Debuff, they arent reversed, gain 300% potency, and the defenders deals 200% of their attack as Direct Damage to the Attacker over 5 seconds.
π₯Best Counters For Act 6.4.3DarkhawkBoss:Captain Marvel(Movie), Quake, Human Torch, Stark Spidey, Doctor Doom, Corvus Glaive, Medusa.
π₯MCOC Act 6.4.3 Map By Cat Murdock-
πVideo Guide-
β‘Act 6.4.3 Easy Path By MCOC NOOB -
π©Act 6.4.4 Easy Path-
πAct 6.4.4 Global Node:[Path A - ICARUS, Hot & Bothered, Energy AB: Fire]
- Sabretooth
- Hela
- Hulk (Ragnarok)
- Spider-Man (Stealth Suit)
- Spider-Man (MM)
- Phoenix
- Massacre
- Domino
- Wasp β MiniBoss
- Captain Marvel(Movie) β Boss
πBoss βCaptain Marvel(Movie) Active Nodes:
- Close Encounters: While close to the Defender the Attacker Regenerates 1% of their Max Health every second. While far away from the Defender, the Attacker Degenerates 3% of their Max Health every second.
- Crumbling Armor: If the attacker hasn't landed a hit in X seconds they receive and Armor Break Debuff, reducing their Armor by 250. If an Armor Break is active on the Attacker when they trigger an Armor Up Buff, an additional Armor Break Debuff is triggered. Landing a hit removes an Armor Break and resets the timer.
- Enhanced Armor Break: Armor Break abilities are 40% more effective.
- Heavy-Hitter: Heavy Attacks are not interrupted.
- Energy Sensitive: Captain Marvel generates X additional Energy Charges when she Blocks, is Struck, or Activates Special Attack 1.
- Down but Not Out: When Captain Marvel is knocked down she gains 3 energy charges.
π₯Best Counters For Act 6.4.4Captain Marvel(Movie)Boss: Quake, Black Widow(CV),Doctor Doom, Magik, Symbiote Supreme.
π₯MCOC Act 6.4.4 Map By Cat Murdock-
πVideo Guide-
β‘Act 6.4.4 Easy Path By MCOC NOOB -
π©Act 6.4.5 Easy Path-
πAct 6.4.5 Global Node:LionHeart, Arc Overload, Mirror Image.
- X-23
- Switch to Path A
- Darkhawk
- Goldpool
- Angela
- Hulk Ragnarok
- Deadpool
- Green Goblin
- Sabretooth
- Guillotine 2099 β MiniBoss
- Tech Class Adaptoid (Symbiote) β Boss (Special Attack - Iron Man OG)
πBoss βTech Class Adaptoid (Symbiote) Active Nodes:
- Limber.
- Armor Break Immunity: The Defender is Immune to Armor Break Debuffs.
- Vigor: Every 15 seconds after the start of the fight, the Defender Regenerates 50% of Base Health over 5 seconds. The timer refreshes when the Defender reaches intervals of 25% missing Health.
- Matador: The Attacker gains 1 Bar of Power every time the Defender Activates a Special Attack. This is the only way the Attacker can gain Power in this fight.
- Unblockable: All Special Attacks are Unblockable.
- Force of Will: The Defender is Immune to Ability Accuracy Modification.
- Champion Boost: +600% Attack & Health.
π₯Best Counters For Act 6.4.5Tech Class Adaptoid (Symbiote)Boss:Spider Man(Stealth Suit), Captain America IW, She Hulk, Symbiote Supreme, Doctor Doom.
π₯MCOC Act 6.4.5 Map By Cat Murdock-
πVideo Guide-
β‘Act 6.4.5 Easy Path By MCOC NOOB -
π©Act 6.4.6 Easy Path:
πAct 6.4.6 Global Node:Tenacity -3, Buff Duration, Fury
- Phoenix
- Heimdall
- Groot
- Annihilus
- Hela
- Vision (Arakus)
- Carnage
- Captain Marvel (Movie)
- Angela (MiniBoss)
- Sentinel
- The Grandmaster β Boss
πBoss βThe GrandmasterActive Nodes:
π₯Grandmaster Rulesets:
Rulesets are disabled by default and only enabled if the associated Linked Node is removed.
- Opportunistic: The Grandmaster's Infuriation time is reduced by 50%, however his Wounded state is reduced by 30%.
- Technique: The Grandmaster's attack rating is reduced by 50%, however Tokens of Competence now stack to a maximum of 8.
- Inflation: Attack Rating granted from each Token of Competence is increased by 50%, however the Grandmaster's attack rating is also increased by 30% for each token.
- Liability. The amount of Tokens of Competence that can persist between flights is increased to a maximum of 10, however the Tokens of Blunder required for Game Over is now 3
- Uncertainty: When gaining a Token of Competence there's a 20% chance to gain an additional token, however the Summoner can't gain power from any source.
- Evaluation: The first blast of the Grandmaster's Special 1 is no longer Unblockable, however it gains 200% Attack Rating.
π₯Best Counters For Act 6.4.6The GrandmasterBoss:You can use any champ against The Grandmaster Boss...
π₯MCOC Act 6.4.6 Map By Cat Murdock-
πVideo Guide-
β‘Act 6.4.6 Easy Path By MCOC NOOB -
πAct 6.4 Rewards:Image Credit - MCOC Trucos
πAlso Read:
- Click Here To View Act 7 Chapter 1 (Act 7.1) Easy Path Guide
- Click Here To View Variant Quest Guide | Variant 1 to Variant 7 Guide
- Click Here To View Special Quest Guide | ROL, RTTL, LOL, AOL
TagsAct6StoryQuests
Raghunath Daphale
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